One more amateur history of technology site and then we move on to other things. DigiCamHistory.com provides an enormous—if poorly organized and badly designed—wealth of annotated photos and links relating to the development of digital camera technology. Like the evolt.org Browser Archive, DigiCamHistory solicits user contributions, and although it is hard to say how much of its content is user-generated, the organizers’ stated interest in collaborative collecting once again suggests that amateurs may be our best bet for extending the practice of online collecting.

Collecting Computer History

Together with colleagues at CHNM, I have been working for several years now on ways to elaborate and extend the practice of online collecting, especially in the areas of history of science, technology, and industry. Some of the results of that work can be found at CHNM’s Echo: Exploring and Collecting History Online website, where our own efforts and many others are catalogued in the Collecting Center. There are lots of great projects listed in the Collecting Center, but most (if not all) of them are institutional or professional efforts of one kind or another. Two sites I recently stumbled upon make me think that we need to do a better job of including amateur efforts as well.

The first is Pastelero, which isn’t really a collecting site at all, but rather the personal blog of a Brazilian student, who in one post has put together a great collection of 25 years of television commercials for personal computers. Because it’s not soliciting submissions from the public, Pastelero doesn’t really qualify as a collecting site under the definition we’re using for Echo. But it’s close, and I think if we could encourage casual collectors like Pasterlero to open their sites up to include public submissions, we might have more success in achieving our aim of extending the practice of online collecting.

The second is the evolt.org Browser Archive, which more clearly qualifies under Echo’s criteria as an online collecting site. The Browser Archive is a truly amazing collection, which catalogues and provides free downloads of literally hundreds of more or less obsolete web browsers. (Take a look. No matter how geeky you think you are, I’m sure there are some you haven’t even heard of, much less used.) According to its founder, web developer Adrian Roselli, the Browser Archive started simply as an internal resource for his company’s usability testing work. Along the way, however, it “took on a life of its own” and was released as a public archive. It now encourages browser contributions from the general public, and from what I saw in the “Recent Changes” section, the public is responding.

The Browser Archive may not have started as a historical effort, but it now stands to become a real resource for computer historians. In that respect it shares a development trajectory with some of our greatest museum collections, many of which started without anything like history in mind. This amateur and unintentional aspect to historic preservation is a fact that we at Echo would do well to remember as we work to support online collecting in the history of science, technology, and industry.

Late update (10/18/06): It looks like PC World has tried to steal some of Pastelero’s fire with it’s own compendium of old computer ads.

Museums in the Metaverse

Late last week Richard Urban of Musematic announced the inaugural meeting of the “Museums in Second Life” group. In case you haven’t heard of Second Life, it is 3-D virtual online world maintained and governed by a company called Linden Research, but built and owned entirely by users. More than 300,000 people currently “inhabit” Second Life, making friends, doing work, buying and selling property, building homes, and doing most of the other things they’d do in “first life” (and some things that they wouldn’t). Lest you think it’s all a game, however, Linden reports millions of dollars worth of “in-world” business transactions among Second Life “residents” every month.

Now it seems some Second Life residents have created museums in this parallel universe. Presumably some of them are history museums, though I’m not sure what that looks like in a virtual world. I have to admit I’ve never visited Second Life, but this meeting may just push me over the edge. Found History is dedicated to unintentional, unconventional, and amateur history. What could be more unconventional than history in another world?

Correction: Thanks to Nate for pointing out that Second Life is operated by “Linden Lab” not “Linden Research.” A second look at the website suggests that Second Life is actually owned by “Linden Research, Inc.” but operated under the trademark “Linden Lab.” In any case, the technorati (to which Nate certainly belongs) know the joint as “Linden Lab” and that’s what we should go with.