Briefly Noted for September 9, 2025
This week in my DMD 2010: History of Digital Culture class, I've been teaching the history and theory
Briefly Noted: AI links for back-to-school
As a new semester begins, I'm pretty sure we're all thinking about how AI will affect
Briefly Noted for August 3, 2025: Some Good News for the Humanities
For those of us in the humanities, the last 20 years have often felt like a siege. But maybe we’
Generative Artificial Intelligence and Archives: Two Years On
Yesterday I gave a talk on AI and archives at the Colby/Bates/Bowdoin Special Collections and Archives Staff Retreat.
Teaching and Learning with Primary Sources in the age of Generative AI
The following is a (more or less verbatim) transcript of a keynote address I gave earlier today to the Dartmouth
Why STEM can't answer today's hard questions
If STEM wants to solve the big problems, it's going to have to solve for more than technical questions, but also for the values questions that precede them
Rethinking ROI
This semester I'll be co-chairing our President's "Life-Transformative Education" task force, a signature initiative
When UConn broke up with Adobe: A parable of artists and copyright
One of the things I try very hard to do in my DMD 2010 “History of Digital Culture” class is
Digital History and the Public History Curriculum
A knowledge of digital history theories and methods is quickly becoming essential for public historians. More and more, digital history
Picking on someone our own size
Friends of the blog will know that I have long been skeptical of historical video game projects. One of several